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Chrono Trigger | 
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| From: Square Enix Category: Video Games
List Price: $39.99 Buy New: $36.99 You Save: $3.00 (8%)
New (12) Used (1) from $36.99
Avg. Customer Rating: 24 reviews Sales Rank: 175
Platform: Nintendo Ds ESRB: Everyone 10+ Media: Video Game Autographed: No Memorabilia: No Operating System: Nintendo DS Shipping Weight (lbs): 0.3 Dimensions (in): 5.4 x 5.1 x 0.8
MPN: 0662248908243 Model: 0662248908243 UPC: 662248908243 EAN: 0662248908298 ASIN: B001E27DLM
Release Date: November 25, 2008 Shipping: Eligible for Super Saver Shipping Availability: Usually ships in 24 hours
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| Features:
| • | After 13 years, the role playing game of the ages returns with Chrono Trigger for the Nintendo DS | | • | Crono, meets an adventurous girl named Marle, and accidentally travels back in time 400 years | | • | Past, present, and future worlds collide as Crono tries to save the planet | | • | Revised version of the groundbreaking Active Time Battle (ATB) System delivers exhilarating combat | | • | Special Tech skills and powerful combos, known as Dual and Triple Techs, encourages strategic battle plans |
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| Editorial Reviews:
Amazon.com Product Description After 13 long years, the role playing game of the ages finally returns with Chrono Trigger for the Nintendo DS. This chapter begins when a newly developed teleportation device malfunctions, and young Crono must journey through time to rescue a mysterious girl from an intricate web of past and present perils. Enhanced with Nintendo DS's dual-screen presentation, stylus controls, and a host of great new features, this classic tale returns to a modern, portable platform. | 
After 13 long years, the role playing game of the ages finally returns with Chrono Trigger for the Nintendo DS. View larger. | 
Gameplay is enhanced with Nintendo DS's dual-screen, stylus controls, and a host of great new features. View larger. | And so the Story Goes. . . Through a chance encounter amid the festivities of Guardia's Millenial Fair in Leene Square, the young hero, Crono, meets an adventurous girl named Marle. The two decide to explore the fair together and soon find themselves at an exhibition of the Telepod -- the latest invention by Crono's long-time friend, Lucca. Marle, fearless and brimming with curiosity, volunteers to assist in a demo. However, an unanticipated malfunction sends her hurtling through a rift in the dimensions. Taking hold of the girls pendant just before she's whisked away, 
Explore the past -- Prehistory, Antiquity, and the Middle Ages -- Present, Future, and even the End of Time. View larger. | 
This game utilizes a revised version of the groundbreaking Active Time Battle (ATB) System. View larger. | Crono bravely follows in pursuit, but the world into which he emerges is one of four centuries ago. In Chrono Trigger prepare yourself to journey into the forgotten past, distant future, and even to the very End of Time. The Worlds of Past, Present and Future In Chrono Trigger you'll journey back to Prehistory (65,000,000 B.C.) where humans and reptiles battle to wipe each other from existence. Antiquity (12,000 B.C.) is an age where the world is divided between people whose continent is buried in snow, and the magical kingdom of Zeal, a highly advanced civilization. The Middle Ages (600 A.D.) is an era of swords and sorcery, a dark time when the armies of Fiendlord rule over the land. The Present (1000 A.D.) is the time period in which Crono, Lucca and Marle live. It is a bright and peaceful age. However, in the Future (2300 A.D.), an era of despair has taken hold with rogue machines ruling the world. After the day of the apocalypse in 1999 A.D., the prosperous civilization of humanity crumbled and the remaining people struggle to stay alive. And, finally, there remains the End of Time -- a place with no era to call its own. This confluence of time's streams transcends spatiotemporal boundaries. It is here at the gravitational center for all temporal flotsam that Spekkio -- the Master of War -- serves as your guide on time's treacherous roads. Battle Systems and gameplay This game utilizes a revised version of the groundbreaking Active Time Battle (ATB) System. Chrono Trigger features exhilarating combat in which the clock is constantly ticking. Characters must first wait as the ATB gauges charge, and then perform an action. This makes strategic timing a crucial element in your battle plan. In addition to standard attacks, each character has an array of special Tech skills and powerful combos known as Dual and Triple Techs. Cooperate with other characters to unleash over 50 unique and devastating moves! Chrono Trigger utilizes great story-telling, interesting characters, action-packed gameplay, and the unique controls of the Nintendo DS to deliver a fun and well-rounded role-playing game on a portable platform.
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| Customer Reviews: Read 19 more reviews...
Great!!! January 7, 2009 1 out of 1 found this review helpful
This game is amazing!!! and you sent me a CD also with the music and it's great, thank you!!!
Chrono Trigger: Aged well, but new content is lacking January 6, 2009 Chrono Trigger's one of those iconic games that really hit on all cylinders when it came out. The technology was finally good enough that Nobuo Uematsu's original soundtrack and Akira Toriyama's character designs could be given the kind of respect they deserve; combined with supervision from "Final Fantasy" creator Hironobu Sakaguchi and Yuji Horii's trademark "Dragon Quest" aesthetic, with an easy-to-access interface and difficulty curve, it was really a masterpiece in gaming.
This new version holds up very nicely; it's essentially a direct port of the Super Nintendo original. The few changes include a movie viewer, bestiary and other data tracking held over from the PSX release; unfortunately, the new dungeon content exclusive to this release is largely forgettable.
The original gameplay still shines: + Encounters are map-based, not random; players dictate the pace of a dungeon, not the random-number generator. + Characters have meaningful equipment choices to make throughout the game. + Replay value is high; the new game+ option allows players to blaze through already-seen content on additional play throughs. There's tons of secrets and side quests to explore. Endings vary depending on when a player beats the game, and the final boss can be accessed at (nearly) any time on subesquent attempts. + The character storylines are engaging without being terribly melodramatic, a fresh breath of air in an often-stilted genre. Some of the scenes are actually very deft; the storywriters are able to convey a lot of character and feeling without drowning the player in text.
However, this release isn't perfect: - While the PSX content is generally nice, the additional dungeons are long and bland. New enemies typically have high dodge rates and specific elemental weaknesses, an artificial play-time increaser that's jarring against the superior design in the original game. While some of the new boss fights are challenging and engaging, most are simply checkpoints: Can your characters withstand a certain amount of damage while continuing an onslaught? There's just not much tactical depth. - Many of the new items in the bonus content aren't actually useful. Characters tend to max out scores, so end-game equipment decisions hinge on balancing non-score based abilities (like haste or protect) against status ailment immunity. The new gear typically provides redundant abilities or bonuses to maxed scores. - The models could have used a little softening. Not a redesign, but making them higher resolution and smoothing out some of the pixelation couldn't have hurt. Also, this game was clearly not designed for a small screen; the sprites are a little too tiny. - Finally, the tactical system from the original wasn't perfect, and there have been no attempts to rebalance some of the abilities. Certain attacks, like Falcon Strike, are ridiculously powerful; other higher-level abilities, like Frog Stomp or Dino Tail, are wastes of pixels.
Overall, the game still stands up very well against the rest of the market. Many of its innovations feel fresh 10 years later because they (foolishly) haven't been adopted by the rest of the genre; the sparse writing and even pacing lend a crisp quality throughout the title. However, lack of new game+ content in the original was an Achilles' heel, and the ham-fisted attempts to insert it in this version do more harm than good.
Rating the port, not the game itself. January 3, 2009 2 out of 2 found this review helpful
When SNES was going out, my sister and I were renting games from one certain store that still rented them and my step-dad rented Chrono Trigger for us. We had never played an RPG before and scoffed at it, but as we played it (taking turns) we both fell in love with it.
Played it until they sold their SNES games. Then when Playstation released its port of the game, we played that, too and enjoyed the cutscenes. My sister gave me the DS game for Christmas and I absolutely love it as much as I had the first time I played it. The DS enhances this game quite a bit. The map on the bottom of the screen, the uncluttered fight screen while we have menus on bottom.
The cutscenes are there like they were on the PS. The only benefit (other than the duel screens) is the lack of load time. This is a great game for both new fans and old. SNES run down? PS load time is too great? Buy it for the DS.
Perfection! January 3, 2009 2 out of 2 found this review helpful
This game is holy grail of 16-bit RPG gaming. I say that it's a perfect game for any RPG fan, and that is said with pure objectivity. It's a timeless classic, the developers felt that way obviously giving you a verbatim copy update for the DS. I give it my highest recommendation for any RPG fan if not just any gamer!
Revived from the Past...Chrono Trigger is Back December 30, 2008 2 out of 2 found this review helpful
To many of us that had this for the SNES, it was one of the best RPG's of the time. Duel techs, triple techs, the animation...it was a thing of beauty that Square pulled off without a hitch. Many of us that played this game declared it the "top" RPG of all time. Flash forward to 2008, with the release of this timeless classic on the DS, many fans from the bygone era visibly shuddered in joy. I was one of those adoring fans that was waiting for it's re-release, and thanks to Square-Enix and Nintendo, I am now a very happy RPG camper. Despite the price being a little steep (I paid $40.00 for it at Best Buy), it was well-worth every penny. All the classic gameplay is there. The techs are there, the animation, the combat...rendered just as it was back in the 90's. Some may have wished for an updated version, but I personally am glad that Square left it as it originally was. Pros and cons are listed below:
Pros:
Classic gameplay...classic Chrono Trigger Techs are still in place, combos make the game very enjoyable Interesting enemies with many different attacks Upgradable armor, weapon, and tech skills, plus a magic tree to pursue Excellent sound, even from the small DS speakers Some extra features thrown in that do not distract from the original gameplay First-run on the game includes a poster Anime cut scenes make the classic really shine
Cons:
Since it's not updated, this may turn away some potential RPG fans Price is a little steep
In conclusion, if you were a fan of the original, I recommend purchasing this for your RPG and DS collection. It will round out your other RPG's quite nicely. Even if you've never heard of this game before, don't be discouraged by the lack of flashy graphics. Give this a try and you'll see why Chrono Trigger was and still is (in my opinion) one of the BEST RPG's ever made.
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